UX/UI Designer
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Happy Family Company: Coaching service for parents (Copy)

Happy Family Company

 

Happy Family Company

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Overview:

The goal was to produce an MVP mobile app service that would help parents build healthy relationships with their children. This team included 9 members with specialities such as UI/UX designer, Content, Visual Designer, Data Science, and Product Manager.

Role & Duration:

UI/UX Designer with focus on Research

11 week summer internship

 

Methods:

Agile method (weekly sprints), card sorting activity, empathy mapping, wrote scripts for qualitative interview over zoom, quantitative surveys, affinity mapping, storyboard testing, building personas, low-fi to hi-fi prototyping in Figma


Our Process: The big picture

User research was held in weekly sprints for Phase 1-8. Each week I scheduled parents for interviews/testing features. Due to the time constraints and conditions of COVID-19, all interviews were done in 30 minutes over Zoom. Wireframes, script writing, and prototyping were built in 3 days, testing was done at the end of the week. From phase 4-8 we iterated on low-fi wireframes and made changes to the prototype based on user feedback. In total I interviewed 27 users over the course of 11 weeks.


User Research: Phases 1-8

Schedule for Phase 4-8

  • Monday-Tuesday: Build wireframes, connect prototype in Figma, write script, and hand over for team review.

  • Wednesday: Finish changes based on team feedback

  • Thursday-Friday: Interviewing and testing features, synthesizing notes

Method for qualitative interviews & testing

Each week I held 30 minute sessions by starting the conversation with an introduction explaining the company goals with the app. Followed by an ice breaker to get the parent comfortable talking about some of the challenges they face. Then, the exercise for that week.

Lessons Learned:

By the end of phase 6 I learned by focusing on 1 feature to test, it saved us time with users, and gave the UX team richer data to synthesize and improve MVP features.


Phase 1: Parent/Expert Need Finding

Research began with empathy. In the first 2 weeks, our goal was to find needs, wants, and prevalent pain points from users. We collectively held over 11 interviews. I sent out quantitative surveys and interviewed 5 parents and 2 experts to find common pain points and frustrations of parents.

Due to the sensitive nature of the material I am unable to show deliverables.


Phase 2: Card Sorting Activity

Based on our quantitative survey and phase 1 interview findings, I had users rank these pain points/frustrations from most to less prevalent.

Why I chose a card sorting activity

  • By having the parents perform a closed card sorting we were able to find the top 5 most common frustrations to start building our content bank of parenting topics.

  • After each sprint I sent a list of topics to the content team so they could get started on our bite-content feature.

(Due to sensitive nature, topics are blurred out) P1-P7 = Parent (user)

(Due to sensitive nature, topics are blurred out) P1-P7 = Parent (user)

Crazy 8’s brainstorming with the team

After presenting our synthesize for Phase 2, we held a team meeting were each member did a round of crazy 8’s to brainstorm ideas of possible features to build.

 

Ideas included:

  • Match with a parenting coach/expert

  • Journal entry submission to their coach

  • Parenting courses - to join a parenting community

  • A list of parenting topic recommendations

  • Calendar check-in’s with your coach

*Based on the business needs and needs of our users, our stakeholders made the decision to focus on building a coach chat feature & bite-sized content for the MVP.

 

Phase 3: Storyboard Interviews

Before I started building wireframes, I tested our hypothesis to see if parents would use our coaching service

(Some sensitive information has been blurred out)

(Some sensitive information has been blurred out)

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Questions from the qualitative script:

  1. What the first thing that comes to mind when you see this scenario?

  2. What type of content would you want to see here?

  3. What would you expect from a coach/expert?

    • What qualifications are important to you?

What I learned from this storyboard scenario:

  • User’s have seen this situation before, either with their own child and other friends who are parents.

  • User’s want a coach they can trust and feel connected with.

  • User’s want activities with the coach guiding them and keeping them accountable through SMS messaging.


Phase 4: Low-Fi Wireframes

(Some sensitive information has been blurred out)

Questions from the qualitative script:

  1. What did the user expect to see here?

  2. Any important topics we missed?

  3. What do you like about this community feature?

  4. What’s most important to you when chatting with a coach?

What I learned from testing these features:

  • User’s prefer to search, or read articles first before reaching out to coaches.

  • User's like having the SMS option to chat with their coach.

  • User’s really responded to the community feature. Other resources such as facebook parenting groups tend to lack organization, and are not always helpful.


 

evolution of the home page view

Each sprint I asked users “whats the first thing you want to click on”. Based on their answers, over time I was able to build content they wanted to see immediately.

 

Changes made over time:

  • Originally I had a swipe left action for the articles on the home page. I changed this to a listing view to give more information about article read time and bookmark option for the user.

  • I brought the CTA for coach chat to the main view for user that need or want immediate assistance.

  • At one point I considered a chatbot icon on the home screen, however, after testing I realized parents either wanted to view articles or chat with a coach so I changed CTA to the home page to direct the user to coach bio page listing all options. This way users had the choice between coaches.

MVP is launching soon… stay tuned!


Future Steps

Community Feature

The community feature was high in demand, but because this project was in the early stages we didn’t have enough users signed up for our launch date. We put a CTA on the landing page to “join our community” and created a tab on the navigation bar for future development.

 

Lessons Learned

Don’t reinvent the wheel

In early stages of low-fi wireframing I realized I wasn’t utilizing my UX resources enough. I could have saved more time if I would have looked at what competitors were doing on their service to see if anything could be applied to our MVP.

Focus on one feature at a time for testing

Due to COVID-19, there was limited time to interview parents. Since interviews had to be 30 minutes max, focusing on one feature per sprint I was able to get more valuable data and also make decisions quicker. This is how I came up with the idea for the chatbot in the chat feature. I realized a coach wasn’t always going to be available and a user might need assistance right away. Adding this to the feature helped to round out the service and give value to users.

Gathering recruitments take times

Finding users to interview took more time and organization than we realized. For the next round of research I would recommend appointing one teammate to gather leads and schedule. This will free up time for UX to focus on writing scripts and building wireframes and testing.

Collaboration is key

In the beginning of this project, as a team, everyone was getting used to their position and the scope of the project. It took about a month for the team to reach out and cross collaborate within disciplines. As a designer, I love to talk through my ideas with other teammates. I really appreciated my 1:1’s with other disciplines. Getting to see what they were up to on a weekly basis helped me step outside my work for that week and see the bigger picture.